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Plot Summary. Plot Keywords.NEXT Examples. NEXT loops let your program execute a series of instructions for a specified number of repetitions called iterations. By default, each time through the loop, the counter variable is incremented by 1. It will continue to loop until the result of the counter is outside of the range set by StartValue and EndValue.
Also, FOR NEXT loops always execute at least once. The simplest form is shown here:.Ark solo settings
If reps is still within range, it executes the code in the loop again. Each time the FOR NEXT loop executes, the value of reps is updated incremented by 1 and the code within the loop the DEBUG line is executed; printing another asterisk on the screen.
This code will run through the loop three times; setting reps to 1, 2 and 3, and printing three asterisks on the screen. Since the range is 1 to 3 and the value is 4 outside the range the FOR You can view the changing values of reps by including the reps variable in a DEBUG command within the loop:. NEXT can also be made to decrement rather than increment the counter variable.
Examples of both are shown below:. A negative StepValue on the BS2 series would be treated as its positive, two's complement counterpart. For example, -1 in two's complement is So the following code executes only once:.
The above code would run through the loop once with reps set to 3. The second time around, it would decrement reps by -1 is in two's complement effectively making the number 4 in two's complement which is outside the range of the loop.
All the arguments in the FOR This leads to some interesting uses. For example, if you make the StartValue and EndValue a variable, and change their values within the loop, you'll change the behavior of the loop itself. Try the following:.
Here the loop starts with a range of 1 to 3. Then the IF THEN line makes a decision; if reps is equal to 3, then swap the order of startVal and endValotherwise continue the loop execution.
The next time through the loop after startVal and endVal have been swappedreps will be decremented instead of incremented because startVal is greater than endVal. The result is a display on the screen of the numbers 1, 2, 3, 2, 1. The following example uses the value of reps as the StepValue. This creates a display of power's of 2 1, 2, 4, 8, 16, 32, 64, etc :. There is a potential bug that you should be careful to avoid. The BASIC Stamp uses unsigned bit integer math for any math operation it performs, regardless of the size of values or variables.
If you add 1 toyou get 0 as the bit register rolls over like a car's odometer does when you exceed the maximum mileage it can display. Similarly, if you subtract 1 from 0, you'll get as the bit register rolls under a rollover in the opposite direction.When building your UI with components, use Bit GitHub to easily share and reuse components between your applications.
It saves you time, and lets your team share components to build faster together. Through Bit you can even develop components from different projects at the same time, and easily sync changes across your codebase. It works with Git and NPM so you can choose the right workflow for code sharing.
Here are 10 examples of neat pure CSS animations. At over 43K stars, this popular library is a great way to create 3D animations on the browser, using WebGL in an intuitive way. First introduced at Aprilthe library is still being developed by nearly 1, contributors.
This library lets you chain multiple animation properties, synchronize multiple instances together, create timelines and more.Stunning Pure CSS Parallax Scrolling - 5 Minutes Tutorial
At 14K stars, this library is a motion graphics toolbelt for the web, with simple declarative APIs, cross-device compatibility and over unit-tests. It features color animation, transforms, loops, easings, SVG support, and scrolling. At 14K stars, this functional and reactive animation library weighs only 11kb.
With 15K stars and zero dependencies, this library provides easy scroll animations for web and mobile browsers, to reveal things on-scroll in an animated way. It supports multiple neat types of effects, and even lets you define animations using natural language. Well, this is a CSS library.Button grid android
See our picks. Voyager has set a course for home, repairs are underway, and it's time to pick personnel to fill vital crew positions. Tempers are turbulent as the Starfleet crew absorbs the undisciplined Maquis.
Neelix finds his place as chef and Kes builds the airponics bay. Paris does double duty as Conn Officer and Field Medic. Chakotay recommends Torres for Chief Engineer, but Janeway isn't convinced she can exhibit the professionalism of a Starfleet officer.
All must put opinions aside when Voyager mounts a rescue of a ship caught in a quantum singularity, only to find the ship in distress is Voyager itself. Written by Meribor. I'm afraid that my lack of scientific knowledge leaves me a bit confused by the various spacial obstructions encountered by these starships.
It presents a formidable obstacle for the a ship that has just found its way out of a previous engagement. The focus here, however, is the role of chief engineer being coveted by Torres, who lets her emotions get the best of her at times. The episode starts with her breaking the nose of the current chief of engineering.
This is a well constructed episode, demanding that Voyager be used as a battering ram. Good human encounters, but it is still pretty preachy. Like Kirk in he original, we often pause and listen to the Captain deliver something pithy. Sign In.Srflyfishing
Keep track of everything you watch; tell your friends. Full Cast and Crew. Release Dates. Official Sites. Company Credits. Technical Specs. Plot Summary. Plot Keywords.Artist conception of New Horizons Spacecraft. This two-frame animation of Proxima Centauri blinks back and forth between New Horizons and Earth images of each star, clearly illustrating the different view of the sky New Horizons has from its deep-space perch.
Credit: NASA. Similarly, as Earth makes it way around the Sun, the stars shift their positions. This two-frame animation of Wolf blinks back and forth between New Horizons and Earth images of each star, clearly illustrating the different view of the sky New Horizons has from its deep-space perch. But when New Horizons images are paired with pictures of the same stars taken on the same dates by telescopes on Earth, the parallax shift is instantly visible.
Lauer, New Horizons Deputy Project Scientist John Spencer, of SwRI, and science team collaborator, astrophysicist, Queen guitarist and stereo imaging enthusiast Brian May created the images that clearly show the effect of the vast distance between Earth and the two nearby stars. On the left is Proxima Centauri and on the right is Wolf These photographs of Proxima Centauri and Wolf — stars that are well-known to amateur astronomers and science fiction aficionados alike — employ the largest distance between viewpoints ever achieved in years of stereoscopy!
Lemmon Observatory in Arizona. This creates the effect of a third image in the middle, and try setting your focus on that third image. The New Horizons image is on the left. Throughout history, navigators have used measurements of the stars to establish their position on Earth. Interstellar navigators can do the same to establish their position in the galaxy, using a technique that New Horizons has demonstrated for the first time. At the time of the observations, New Horizons was more than 4.
It explored Pluto and its moons in July — completing the space-age reconnaissance of the planets that started 50 years earlier — and continued on its unparalleled voyage of exploration with the close flyby of Kuiper Belt object Arrokoth in January New Horizons will eventually leave the solar system, joining the Voyagers and Pioneers on their paths to the stars.
Southwest Research Institute, based in San Antonio, directs the mission via Principal Investigator Stern, and leads the science team, payload operations and encounter science planning. Is there any possibility to use this ability for real science? We already know the distances to Proxima and Wolf very well.See animations. Great for emphasis, home pages, sliders, and attention-guiding hints. Edit this on GitHub. After installing Animate. Animations can improve the UX of an interface, but keep in mind that they can also get in the way of your users!
Please read the best practices and gotchas sections to bring your web-things to life in the best way possible. Even though the library provides you a few helper classes like the animated class to get you up running quickly, you can use the provided animations keyframes directly. This provides a flexible way to use Animate. Be aware that some animations are dependent on the animation-timing property set on the animation's class. Changing or not declaring it might lead to unexpected results.
Since version 4, Animate. This makes Animate. Need to change an animation duration? Just set a new value to globally or locally. Custom properties also make it easy to change all your animations time-constrained properties on the fly.
You can also customize the animations duration through the --animate-duration property, globaly or locally. This will affect both the animations and the utility classes. Notice that some animations have a duration of less than 1 second.
As we used the CSS calc function, setting the duration through the --animation-duration property will respect these ratios. So, when you change the global duration all the animations will respond to that change! You can customize them by setting the --animate-repeat property to a longer or a shorter value:. Don't forget to read the best practices section to make the best use of repeating animations.Vsrx download
Animations can greatly improve an interface's UX, but it's important to follow some guidelines to not overdo it and deteriorate the user experience on your web-things. Following the following rules should provide a good start. You should avoid animating an element just for the sake of it. Keep in mind that animations should make an intention clear. Animations like attention seekers bounce, flash, pulse, etc should be used to bring the user's attention to something special in your interface and not only as a way to bring "flashiness" to it.
Entrances and exit animations should be used to orientate what is happening in the interface, clearly signaling that it's transitioning into a new state. It doesn't mean that you should avoid adding playfulness to the interface, just be sure that the animations are not getting in the way of your user and that the page's performance is not affected by an exaggerated use of animations.
Avoid it as it won't bring much value to the user and will probably only cause confusion. Besides that, there is a good chance that the animations will be junky, culminating in bad UX.
There were some reports pointing out that this could trigger some weird browser bugs. Besides, making the whole page bounce would hardly provide good value to your UX.Jump to navigation. Our growing series of cybersecurity tutorials are supported by the BBC micro:bit, the Parallax cyber:bot robot, and Python programming language. This weekly series of live Forum meetings provides an opportunity to learn, lurk, and ask questions in the Propeller 2 working community.
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